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To control instances with ActionScript, give each instance within a single timeline a unique name. Page In addition, you can name a movie clip or button instance so that you can use ActionScript to change its properties. For more information, see Classes in Learning ActionScript 2. In contrast, a movie clip symbol has its own independent Timeline. Animated graphic symbols, because they use the same Timeline as the main document, display their animation in document-editing mode.

Page Using Shared Library Assets Note: Flash also uses the linkage identifier to identify a movie clip or button that is used as an object in ActionScript. See Working with movie clips in Learning ActionScript 2. Page SWF file were playing. You can still select enabled buttons. Disable buttons as you work, and enable buttons to quickly test their behavior.

Page Note: Instances made from a 9-slice-enabled movie clip symbol can be transformed, but should not be edited. Editing these instances can have unpredictable results. The movie clip or button instance must have a unique instance name to be used with ActionScript. To control movie clip or button symbols, use ActionScript. Instance name of movie clip or screen receiving the graphic.

Page Extending Flash. You can also download behaviors that other Flash users have created from the Adobe Flash Exchange website. You can visit the Adobe Exchange at: www. Frame-by-frame animation increases file size more rapidly than tweened animation. Onion All Move an entire animation Move the graphics in all frames and layers at once to avoid realigning everything. Unlock all layers. These properties must be jointly applied to an object. Skew Rotation And Skew is a measurement of rotation in degrees, and when you rotate and skew, each property affects the other.

All color values such as Tint, Brightness, and Alpha are applied to the object. Select the frames in the Timeline that contain the motion tween to copy. The frames you select must be on the same layer, however, they do not have to span a single motion tween.

The selection can span a tween, empty frames, or two or more tweens. Page To create a mask layer from a movie clip, use ActionScript. A mask layer created with ActionScript can be applied only to another movie clip. See Using movie clips as masks in Learning ActionScript 2. For a video tutorial about animating masks, see www. Animate a filled shape, type object, or graphic symbol instance on a mask layer Select the mask layer in the Timeline. To unlock the mask layer, click in the Lock column.

Page For a text tutorial about timeline animation, see Create a Timeline Animation on the Flash Tutorials page at www. For samples of animation, see the Flash Samples page at www.

To synchronize the animation of graphic symbol instances with the main Timeline, select the Sync option in the Property inspector. The layer is indented under the motion guide layer.

All objects on this layer automatically snap to the motion path. When Property pop-up menu enabled, a separate curve is maintained for each of the five properties appearing in the menu. Selecting a property in the menu displays the curve for that property. For a video tutorial about shape tweens, see www. Use shape hints Select the first keyframe in a shape-tweened sequence.

The ending shape hint appears somewhere on the shape as a green circle with the letter a. Move the shape hint to the point in the ending shape that should correspond to the first point you marked. To view how the shape hints change the shape tweening, play the animation again. Page The type, number, and quality of filters you apply to objects can affect the performance of SWF files as you play them.

Page The Drop Shadow filter simulates the look of an object casting a shadow onto a surface. Text with the Drop Shadow filter applied. For a sample of a drop shadow, see the Flash Samples page at www. Applying a blur to an object can make it appear as if it is behind other objects, or make an object appear to be in motion.

Text with the Blur filter applied. Select an object to apply a bevel to, and select Filters. Page FLASH CS3 User Guide To change a color in the gradient, select one of the color pointers below the gradient definition bar and click the color space that appears directly below the gradient bar to display the Color Picker. Sliding these pointers adjusts the level and position of that color in the gradient.

Erase Note: Erase and Alpha blend modes require that a Layer blend mode be applied to the parent movie clip. You cannot change the background clip to Erase and apply it because the object would appear invisible. Blend mode examples The following examples illustrate how different blend modes affect the appearance of an image.

Page Flash ignores all other blending modes imported from Fireworks. You can create text fields containing static text, which you create when you author the document. You can also create dynamic text fields, which display updating text, such as stock quotes or news headlines, and input text fields, which allow users to enter text for forms or surveys. Using four or five fonts, for example, can increase memory usage by approximately 4 MB.

Page For more information on using a movie clip as a mask, see Using movie clips as masks in Learning ActionScript 2. For a sample about device font masking, see the Flash Samples web page at www. You can select which fonts are substituted for the missing fonts, or you can let Flash substitute missing fonts with the Flash System Default Font. Page For a video tutorial about working with text, see www.

For a sample file about working with text, see the Flash Samples page at www. Page Although you can use the variable name method with dynamic text fields for backwards compatibility to Macromedia Flash 5 and earlier versions, Adobe doesn’t recommend this, because you can’t control other text field properties, or apply style sheet settings.

Page FLASH CS3 User Guide The box in the upper-left corner identifies words not found in the selected dictionaries, and also identifies the type of element that contains the text such as a text field or frame label. For example, you can rotate, skew, flip, and scale text fields. When you scale a text field as an object, the Property inspector does not reflect increases or decreases in point size.

The text in a transformed text field can still be edited, although severe transformations may make it difficult to read. Font attributes include font family, point size, style, color, letter spacing, autokerning, and character position. Paragraph attributes include alignment, margins, indents, and line spacing. Use letter spacing to adjust the spacing of selected characters or entire blocks of text.

Kerning controls the spacing between pairs of characters. Many fonts have built-in kerning information. For example, A and V are often closer together than A and D.

To apply settings to existing text, select text fields on the Stage. Use Sharpness to specify the smoothness of the transition Custom Anti-Alias between the text edges and the background. Use Thickness to specify how thick the font anti-aliasing transition appears. Larger values cause the characters to look thicker. By default, Flash stores the names of fonts used in dynamic or input text files. During SWF file playback, Flash Player 7 and earlier versions looks for those fonts on the operating system running the player.

To tell Flash Player to use the traditional code page of the operating system that is running the player, add the following code as the first line of code in the first frame of the Flash application that is loading the data: system.

Users with Flash Player 6 or later can view multi- language text, regardless of the language that the operating system running the player uses, if they have the correct fonts installed. You can specify content for text fields that span multiple languages, and have Flash automatically determine the content that should appear in a certain language based on the language of the computer running Flash Player.

The language code is from ISO Click Add. Repeat step 3 until you have added all the necessary languages. In the Default Language menu, select the default language. Translators can either work directly in the language columns in the Strings panel or work in the XML files for each language to translate the FLA file to selected languages.

You can import sounds and edit them after they are imported. You can attach sounds to different kinds of objects and trigger them in different ways, depending on your desired effect. You need only one copy of a sound file to use that sound multiple ways in your document.

Select this option to remove previously applied effects. None Plays sound in the left or right channel only. In the Property inspector, select the same sound from the Sound pop-up menu. Select Stop from the Sync pop-up menu. When you play the SWF file, the sound stops playing when it reaches the ending keyframe. Flash Lite 1. Default setting. Deselect to select other mp3 compression settings.

Select to export an Use Imported mp3 Quality imported mp3 file with the same settings the file had when it was imported. For more information, see Creating sound controls in Learning ActionScript 2. Select the sound in the Library panel. With this version, when you load an mp3 sound using the ActionScript 2. Adobe has partnered with several content delivery network CDN providers to offer hosted services for delivering on-demand Flash Video across high- performance, reliable networks.

To apply actions to a Video object, first convert the Video object to a movie clip. To learn more about Flash Media Server, see: www. To learn more about FVSS, see: www. Change video instance properties in the Property inspector Select an instance of an embedded or linked video clip on the Stage. Select Properties from the Library Panel menu, or click the Properties button located at the bottom of the the Library panel.

To create a more dynamic presentation, work with multiple video clips, or add dynamic transitions or other elements using ActionScript, import the video into the library.

Page FLASH CS3 User Guide If you imported the video clip directly to the Stage in step 1, a warning appears if the imported clip contains more frames than the span in which you are placing it in the current Flash document. You can import linked video clips in MOV format. You can then encode the other format as an FLV file, and preserve the audio content.

However, if you need to reduce the frame rate, the best results come from dividing the frame rate by whole numbers. Although frame rates and sizes of Internet video are usually smaller than those of television, computer monitors have much better color fidelity, saturation, sharpness, and resolution than conventional televisions. Page Select a frame rate. By default, Flash Video Encoder uses the same frame rate as the source video.

In general, the default keyframe value provides a reasonable level of control when seeking within a video clip. To further modify the video clip, select another of the Advanced Settings tabs.

Embed cue points Cue points cause the video playback to trigger other actions within the presentation. For example, you can create a Flash presentation video playing in one area of the screen while text and graphics appear in another area. Page Working With Premier Pro And After Effects Adobe Flash offers technological and creative benefits that let you fuse video with data, graphics, sound, and interactive control. The Adobe Flash Video format lets you put video on a web page in a format that almost anyone can view.

Page Moving content between Adobe Premiere Pro and Adobe Flash After you start and edit a video in Adobe Premiere Pro, you can add sequence markers to the timeline that serve as cue points in a Flash application. You can then use After Effects to edit and refine the video. You can import SWF files into After Effects to composite them with other video or render them as video with additional creative effects.

Number of frames Hide Video Hides the video. Instance name of target video Show Video Shows the video. Instance name of target video Control video playback using behaviors Select the movie clip to trigger the behavior.

The Video Import wizard sufficiently configures the parameters for most deployments. Boolean value that determines how to play the FLV. When browsing for an FLV file, if it is at or below the location of the target SWF file, Flash automatically makes the path relative to that location so that it is ready for serving from a web server. E-learning content will not work with ActionScript 3. Drag And Drop The user responds by clicking a region or regions on the screen. Hot Spot The user responds by clicking an object or objects on the screen.

Hot Object Each learning interaction has unique parameters that determine how the interaction appears to the user. Set quiz parameters Quiz parameters control how the entire quiz is presented to users—for example, whether the questions are presented in a random or sequential order, the number of questions to display, and whether the Results page appears.

Note: If the text in the Component inspector is too small to be legible, undock the panel and drag a corner of the panel to enlarge it.

Select Randomize to present the quiz questions in a random order. When you use a quiz template, you place interactions sequen- tially between the first and last frame of the Interactions layer on the root Timeline.

Add or remove frames and keyframes as needed, as long as the interactions remain sequential and the first and last frames are reserved for the Welcome and Results pages.

In the Property inspector, click Launch Component Inspector. If the Flash application sends tracking information to a server-side LMS, specify a name for the interaction in the Interaction ID box. Add learning interactions to a document no quiz template To add learning interactions to a Flash document that does not use a quiz template, place stand-alone learning inter- actions in the Timeline in a single frame, sequential frames for example, 10 questions in 10 sequential frames , or Page FLASH CS3 User Guide Managing library assets for learning interactions When you drag a learning interaction from the Learning Interactions common library to the Stage, the symbols that comprise the learning interaction are copied from the common library to the library of the Flash document you are creating.

Answer the questions as they appear. When you complete the quiz, close it in the Flash Player window to return to the workspace. Adding, naming, and registering assets Adding, naming, and registering assets and Learning Interaction component instances Register these new unique instance names in the Component inspector for the learning inter- action. Each Drag object can snap to any target named in the Drag and Drop component for evaluation.

Drag objects can also share targets; for example, both Drag 1 and Drag 2 can match Target 8. Configure a Fill In The Blank interaction The Fill In The Blank interaction uses a question text field, a user entry text field, a control button, and a feedback text field. The default sample uses six hot objects. If you are not using a quiz template, place the learning interaction on the Stage. If you are using a quiz template, select the frame on the Interactions layer that contains the Hot Object interaction Frame 5, if you did not add or remove keyframes.

In the Property inspector, name the instance. Add the instance name to the Component inspector for the hot object. The component does the rest of the work automatically at runtime. Add the instance name to the Component inspector for the hot spot. Remove a hot spot distractor Select the hot spot instance to remove and delete it from the Stage. In the Property inspector, type the name of the movie clip instance, such as DragA, in the Instance Name box.

In the Component inspector for the interaction, enter the same instance name such as DragA of the movie clip in the appropriate Name box. The data pattern and functionality shared by all interactions is defined in this script. Access the LToolbox- script from the library. As you design accessible Flash applications, consider how users might interact with the content and follow recommended design and development practices.

Page You can only create Flash content designed for use with screen readers with Windows platforms. Screen readers can only provide accurate accessibility to information-carrying graphics such as icons and gestural animation, if you provide names and descriptions for these objects in your document or for the entire Flash appli- cation. For each of these accessible objects, you can set descriptive properties for screen readers to read aloud.

You can also control how Flash Player decides which objects to expose to screen readers—for example, you can specify that certain accessible objects are not exposed to screen readers at all. For a sample of accessible Flash content, see the Flash Samples page at www. Page This information generally applies to all objects. For information on how ActionScript handles instance names and variable names in text fields, see About text field instance and variable names in Learning ActionScript 2.

Page The order in which objects receive input focus when users press the Tab key. The tab index that you assign in the Accessibility panel does not necessarily control the reading order.

Tab focus occurs in numerical order, starting from the lowest index number. After tab focus reaches the highest tab index, focus returns to the lowest index number. Page See Key in the ActionScript 2. See Capturing keypresses in Learning Action- Script 2. Select the object and add the name of the keyboard shortcut to the Accessibility panel so the screen reader can read it.

Important: Flash does not check that the ActionScript to code the keyboard shortcut was created. Unsolicited animation happens without the screen reader doing anything, which can be confusing for screen readers.

Page Accessible Flash components must contain ActionScript that defines their accessible behavior. For information on which accessible components work with screen readers, see the Flash Accessibility web page at www. To use screens, you must start with an ActionScript 2. Screen-based documents and the screen authoring environment About the screen authoring environment Screens provide an authoring user interface with structural building blocks that make it easy for you to create complex, hierarchical Flash documents, such as slide presentations or form-based applications.

A form screen is designed for a nonlinear, form-based application. Although each document has a default screen type, you can include and mix slide screens and form screens in any screen-based document.

If the document contains a nested screen or screens below the currently selected screen, the new screen is added after all nested screens already in place, one level below the selected screen. You cannot view or modify the root Timeline of a screen-based Flash document.

You can search for elements in the entire document or in the current screen. The values in the W and H fields are read-only.

Width and height are determined by the screen contents. To make sure the registration point stays in the same relative position when the screen width and height change, use the Auto Snap option. Page In the Property inspector, click the Properties tab.

Enter a class name in the Class Name box. Change the registration point of a screen Select a screen in the Screen Outline pane. The default value is. These behaviors do not show the Select Screen dialog box. In the Event column, click in the row for the new behavior and select an event from the list. This specifies the event that triggers the behavior—for example, a user clicking a button, a movie clip loading, or a screen receiving focus.

You can change the class to which that screen is assigned, and you can set some parameters for a screen in the Property inspector.

For information about the ActionScript vocabulary, see the ActionScript Language Reference for the version you are working with.

This version requires somewhat more familiarity with object-oriented programming concepts than the other ActionScript versions. The Actions panel and Script window contain a full-featured code editor that includes code hinting and coloring, code formatting, syntax highlighting, syntax checking, debugging, line numbers, word wrapping, and support for Unicode.

The Actions toolbox separates items into categories, and also provides an alphabetical index. Apply Block Comment Adds a single-line comment marker at the insertion point, or at the beginning of each line Apply Line Comment of code in a multiline selection.

Removes comment markers from the current line or all lines of the current selection. Page Script Assist Mode And Behaviors ActionScript, and know what methods, functions, and variables to use when creating your scripts. For a video tutorial about Script Assist mode, see www. When you select an item from the Actions toolbox or the Add menu , the item is added after the currently selected text block.

Page The behavior is added to the object and is displayed in the Actions panel. For functions or statements, such as the loop, separate the parameters with semicolons. Overloaded commands functions or methods that can be invoked with different sets of parameters such as display an indicator that lets you select the parameter you want to set.

Page Array methods and theArray properties appear, and so on. Instead of this technique, however, Adobe recommends that you use strict data typing or suffixes, because these techniques enable code hints automatically and make your code more understandable.

Format code Your code can be formatted and indented automatically or manually. Select any of the Auto Format options. After you set Auto Format options, your settings are applied automatically to the code you write, but not to existing code; you must apply your settings to existing code manually.

Click Remove Comment Use syntax coloring In ActionScript, as in any language, syntax is the way elements are put together to create meaning. If you use incorrect ActionScript syntax, your scripts cannot work. You may need to display these characters; for example, you must find and remove double-byte spaces that are not part of a string value, because they cause compiler errors. Page For more information about ActionScript 3. For more information on compiling ActionScript 2. Page Debugging Actionscript 1.

When using Flash to debug ActionScript 1. For example, Japanese paths on an English system do not work. The SWD file is used to debug ActionScript, and contains information that lets you use breakpoints and step through code. Using your rectangle tool, draw a large dark brown rectangle over the whole. This will create a.

To make the tunnels in your nest, set your eraser to the largest. The Flash Classroom — www. Tutorial by Kristine Kopelke—Page 1 of 4. Previous Page. Next Page. This can save time, particularly when doing an animation sequence that involves substantial movement. Name the new layer ant. On the ant layer draw an ant. At the same time, some features might confuse you. The first and most important difference is that this software creates the keyframes automatically.

Additionally, Synfig Studio offers such features as shape and bone animations. It also allows importing vector and raster formats, drawing directly in the program. By using this program, you can work with audio files, filters and even fractals through layer functions. This is an open-source program for generating 3D animations that is popular among digital artists, game developers and animation enthusiasts around the world. It has a steep learning curve, meaning that for inexperienced users it will be complicated to understand the functionality of the software.

Blender has a set of tools for modeling, brightness adjustment, etc. The tool allows you to work with dynamic modeling and creat textures like fabric, pouring liquids, etc. Blender can also function as a video editing software.

Verdict: Employing an open-source license, the Wick Editor is a free software for producing games, generating animated pictures, etc. Considered as one of the most accessible tools on the market, this program can function on any device that has a web browser. It is an online-based service that does not require downloading. Combining animating and programming features, Wick Editor has similar functionality to such editors as HyperCard, Flash and Scratch. In addition to being a highly functional tool for programming and animation, this software is completely free.

Instead of seeking for Adobe Flash CS3 free download on suspicious websites and risking your PC, I advise you to download Adobe Animate as it is the official and updated version of the program for designing animations. Adobe Flash CS3 Rank. Adobe Character Animator Free Download. Movavi Video Editor 14 Free Download. Fusion Free Download. Fine Art Nude Photography.

 
 

 

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When you first create users and groups, Adobe flash cs3 professional tutorial free download Cue will prompt you to install Жмите Player. Page Bitmaps on clipboard 30 modifying stand-alone movie clipboard 30 publishing projects Drawing Settings options about 53 See also Adobe Version Cue editing 31 projects 62 projects Font Mapping Tutlrial 29 punctuation balance, checking adding a file 61 for Bahasa Indonesia. Page 93 A. When autocad 2009 keygen free select an item from the Actions toolbox or the Add menuthe item is added after the currently selected text block.

 
 

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Click the Lock Fill modifier First paint cownload areas where you want fee place the center of the fill, and then move to other areas. The ActionScript 3. For more information, see Handling events in Learning ActionScript 2. Page 77 Stage. When an object is selected, a rectangular box appears around the object. Replay steps with the History panel When you replay steps with the History panel, the steps that play are the steps that are selected highlighted in the History panel, not necessarily the step currently indicated by adobe flash cs3 professional tutorial free download slider. For information about the ActionScript vocabulary, see the ActionScript Language Reference for the вот ссылка you are working with.

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