Mocha pro 5 plugin adobe premiere cc free.Free mocha pro 5 plugin

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OVERVIEW New mocha Pro 5! The Academy Award-winning planar tracking and effects utility. mocha Pro gives editors and artists advanced tools to save Adobe Tools Animation & Modeling Color Management Desktop Publishing View More Music & Video Audio Production Digital Video Software DJ Equipment Headphones & Earbuds View More. Jun 09,  · This box is a note. You can add and remove as many boxes as you want. Boxes can be used to display things like location info, store hours, pictures, ads, etc. Nov 15,  · The new mocha Pro version 5 adds GPU-accelerated planar tracking for speed increases and the ability to run as a plug-in within host applications such as Adobe® Premiere® Pro CC, After Effects® CC, and Avid Media Composer with OFX support for The Foundry’s NUKE and Blackmagic DaVinci Resolve coming soon. Main Features: Planar Motion Tracking.
 
 

mocha pro 5 plugin adobe premiere cc Archives – Free Download 4 Paid Software

 
Change the Absolute path before accepting the dialog. If you undo twice after deleting a layer you just copied, there is an error. Use the cache clearing tools in the file menu or delete manually. You can still import and export standard mocha projects, but the plugin project data is stored inside the host project file. DE mocha crashes when exporting shape data to some formats if layer name contains more than characters.

 

Mocha pro 5 plugin adobe premiere cc free.5 Awesome Free Plugins for Adobe Premiere Pro

 

Work across seams with less pre-comps, nesting, or rendering. Check out the Continuum VR Unit. Nodelocked or cross-platform, floating license. Purchase options include perpetual, annual and monthly subscriptions. For enterprise floating and render licenses, contact us. HitFilm Only. Sapphire Only. Running as standalone application and plug-in, Mocha can render tracked composites, tracked inserts, masks, object removal, stabilization, reorientation and lens correction.

Node-based compositing with color correction and image processing filters. Learn More. Mocha Pro: Compositing in Blackmagic Fusion. Stream it for free or purchase here for downloadable projects and assets.

For hundreds of more Mocha training videos, visit Mocha TV. Read about Dune New New point release includes tracking and interface improvements. Best Value! Low Monthly Cost! New: Mocha Pro Select filtering options or remove flicker before tracking. Lens Module : Now updated with spline-based calibration. Remove or match lens distortion to improve tracking, roto, inserts, and removes. New Surface Controls : Right-click controls improves precision on placing the correct surface location.

Insert Module with PowerMesh The improved Insert Module features warped surface compositing driven by PowerMesh tracking for a new streamlined workflow.

More Planar Tracking RGB channel tracking and RGB viewer controls Multi-link layers and link mesh tracking to existing planar track layers Quick stabilize now works by selected layer for improved roto workflow Improved dope sheet for keyframe editing, sliding, and navigation Improved roto exports for Nuke and Silhouette with split track and spline keyframes New Exports: PowerMesh to Nuke Tracker and PowerMesh to Alembic transforms.

PowerMesh PowerMesh enables a powerful sub-planar tracking process for visual effects and rotoscoping.

PowerMesh is simple to use and faster than most optical flow based techniques. Watch PowerMesh tutorials. Remove Objects and Wires Remove unwanted elements, wires, rigs, tracking marks, and cameras.

Screen Inserts and Match Moves Render accurate match moves and screen inserts with realistic motion blur or warped distortions. New track preprocessing and right-click on surface improves general tracking challenges! Demos are usually not time-limited like Trial software but the functionality is limited. Trial software allows the user to evaluate the software for a limited amount of time. After that trial period usually 15 to 90 days the user can decide whether to buy the software or not.

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This could be due to the program being discontinued , having a security issue or for other reasons. DE Playhead continues to advance frames after the Contour shuttle controller jog is released. When using the Contour Design ShuttlePRO jog controller to drive frame advancement, the playhead will over compensate and keep moving after you have stopped rotating. If the license drops when you save a project, it will not appear in the recently opened list. DE Footage is displayed corrupted after moving a file with mocha still open.

If footage is moved after closing a project, reopening the project will show a corrupted image. Zooming in when there is an error message on the canvas will cause it to jump. If you import a matte clip to a layer and remove the layer, the imported clip is removed as well. In some cases EXR files will not open correctly for new projects and throw a memory error. If you have two client licenses and one of them is for a floating license, it will always be used as the license even if it fails to find a server.

DE Color boxes of the base clip and all inherited clips are changed after relinking an inherited clip. If you relink a clip, the icon for the base clip and its inherited clips changes color. On very small screen resolutions the mocha interface blinks and adjusts when creating a project. On opening mocha or after closing a project, some of the timeline buttons are still clickable. Some changes in the Lens and Insert modules were not removing keys in the dopesheet after undo. If you have worked on one project and start another, the splines and point ids keep incrementing from the last one drawn.

DE AdjustTrack reference points have incorrect view when switching active state of a layer. Reference points are shown incorrectly when the active state of the layer is toggled off on one frame then on with another. DE Wrong selection of points when restoring a point that was removed by “Delete” key.

If you undo the deletion of a point, it will also be selected when you try to select another point. DE Sometimes shape data exported to After Effects “Paste mocha mask” gets corrupted spline points. Sometimes shape points can throw spline data out when using “Paste mocha mask”. DE Error when saving shape data to “mocha shape for Final Cut” format if there is custom pixel aspect ratio. The file will still save correctly. If you open mocha remotely some of the key shortcuts and toggles will not work.

If your layer name matches the folder you save your data to, then the filename field will be empty when you go to save shape data. Sometimes if you manipulate the tracking keys in the dope sheet, additional tracking for the layer will not work. DE Cannot create a project based on QuickTime footage after closing and reopening remote desktop session. There is a “Corrupt or unsupported format” error if you try to use QuickTime after closing and reopening a remote desktop session to mocha.

When changing or clicking on field parameter values, the timeline does not show the keyframes. If you click on a non-field parameter, such as a check box, they suddenly show. If you start a new project after solving a camera, sometimes the 3D Motion setting and Quality are the set the same as previously open project. The clip height is listed wrong in the Clip page for interlaced QuickTime footage. DE Crash when trying to create a project based on footage in a location has a too long path.

Footage in a very long directory path can cause mocha to crash when trying to create a project. DE Wrong data in the first frame in After Effects after importing camera data from an interlaced project.

If a project cannot be created successfully due to read only directories or other problems, they still show in Recent Files. There are two messages shown instead of one when a project file cannot be created. DE Frame numbers are shown in progress bar instead of fields for projects based on interlaced footage. Frame numbers are shown in the progress bar instead of fields for projects based on interlaced footage. DE Incorrect fields numbers in progress bar for projects based on interlaced footage.

Progress bar shows frames instead of fields when tracking or rendering interlaced footage. The process icon does not immediately turn off or on when updating the Link to Track property. Sometimes reopening mocha when it has a broken license will not show the license error, only the LE mode message. DE “Frame out of range” error in opening mocha from AE with setting frame range in the “New project” dialog. Since frame range is define by the in and out points from AE, setting the frame range can cause problems when loading the project.

DE Creating a clean plate with a file that has a number on the end will append the number directly. Creating a clean plate with a file that has a number on the end does not separate the number of the clean plate frame from the number in the file. DE mocha is unresponsive after the second attempt to export rendered shapes to H. Sometimes rendering to H. DE Undoing adding a layer point, selecting Layer Controls pane and clicking on the canvas cause an error.

Undoing adding a layer point, selecting Layer Controls pane and clicking on the canvas cause an error. If you group more than 2 layers and undo moving a layer outside of the group, it may not return to the right position.

The group should be created and remain in position where the top-most selected layer was positioned, rather than moving to the top. DE Incorrect behavior for “Selected mattes” mode for several selected layers. If you select “Selected mattes” mode and switch on Mattes, only one matte is turned on.

Try to select and move the surface of different layers in a multi-selection it will only let you move one. Layers become selected when clicking on their layer icons, such as lock, render and view. While you can apply all other right-click options to multiple layers, you can only apply “toggle active” to the layer you were over when you right clicked. Choose “toggle active” on separate layers rather than a selection of layers.

DE There is incorrect importing QuickTime footage with pulldown on windows. There are some artifacts when playing back QuickTime footage that contains pulldown. DE An error appears in using Point Insertion tool for multiple selected layers. If you select 2 layers and try to use the point insertion tool you get the error: “Error: Could not find parent contour of the point. Attempt to open an unsupported EXR format e. If you turn off the zoom window it can still be panned and zoomed into, which can cause problems when it gets in the way and no one can see it.

Working with high-resolution footage such as 4K is very demanding on system resources; a system with at least 16 GB of system memory and 2 GB of texture memory should be used. These are the versions we have tested:. Shape export requires mocha shape for After Effects plug-in.

Tracking export requires Boris BCC plugin that supports importing of tracking data. Shape export is available for HitFilm 3 Pro and above. Track export is available for HitFilm 4 Pro and above. Requires mocha Track for Quantel plug-in, available free from imagineersystems. Once the installation file, e. You can unsubscribe from the Boris FX newsletter at any time by clicking a link we include in every message. We use a third-party service, Pardot, to deliver our newsletters, please see our privacy policy for more information.

Mocha Pro Plug-in 5. Introduction These release notes accompany mocha Pro Plugin 5. Build notes Note that Python is not supported in the plugin. New Features Guide This release contains new features, including:. Bringing layer mattes directly back to Media Composer, After Effects or Premiere Instead of having to export your layer shapes to the clipboard, you can now just close mocha and any visible mattes will automatically mask out the layer back in the timeline if “Apply Matte” is turned on.

Rendering directly from mocha back to Media Composer, After Effects or Premiere You can now read in a native layer in your comp or sequence as an insert clip and then render the output of the mocha insert right in Avid, AE or Premiere. Creating AE masks from the plugin interface After Effects only Rather than exporting from mocha, you can now create native AE masks directly from the shown mattes in the plugin interface.

Creating tracking data points from the plugin interface After Effects only Rather than exporting from mocha, you can now create native AE control points directly from a selected layer in the plugin interface.

New licensing method This edition also introduces a new licensing format to help make activation and deactivation easier for your licenses. Fixed Issues There are no fixed issues as this is the first release. Workaround: Turn Apply on again. Issue: DE Infinite loop error message when adjusting surface in manual track Platform: All Platforms Bug Description: In rare cases you can get a repeating error message if you try to adjust a tracked surface in Manual mode.

Workaround: None. Workaround: Apply directly to the clip. Issue: DE Point insertion tool reverts back to pick tool after zooming or moving Platform: All Platforms Bug Description: If you zoom or pan using toggles, the point insertion tools returns to the Pick tool. Issue: DE Link to track data not copied over multiple effect instances Platform: All Platforms Bug Description: Copying an effect does not copy over layer property “Link to track” in the mocha project.

Workaround: Relink the layers. Workaround: Scrub the timeline. Workaround: Uhide the layer and set the property. Issue: DE No confirmation dialog box after licensing the product Platform: All Platforms Bug Description: The dialog box for licensing shows no confrmation when the activation is successful.

Workaround: Work in Full resolution. Workaround: Move to the next key and back again with the “Next key” buttons. Workaround: Scrub using the media window rather than the Media Composer timeline. Workaround: Stop manually. Workaround: Switch back to CPU. Cosmetic only. Workaround: Move through the timeline slower.

Issue: DE Proxy error is shown when launching mocha Pro Plugin if the playhead is out of the trimmed frame range Platform: All Platforms Bug Description: An incorrect error is shown when outside the trimmed area of a layer when launching the plugin Workaround: Move the playhead inside the trimmed area. Workaround: Scrubbing timeline back and forth in mocha eventually clears the white frame back to the original frame.

Workaround: Switch out of After Effects and back again. Workaround: Use a precomp to contain the effects you want to read into mocha Pro Plugin. Workaround: None Issue: DE Wrong focus behavior after cancelling conversion to 8 bit dialog for a matte clip Platform: All Platforms Bug Description: Focus jumps to the Project in point field when cancelling matte clip conversion.

Workaround: Delete the stabilize render clip from the Clips module. Issue: DE Adjusting manual tracking with a tablet pen alters other keyframes Platform: All Platforms Bug Description: If you track frames then add manual track keyframes with a tablet pen, the other frames offset.

Workaround: If you use a mouse it behaves normally. Workaround: Stay on resolution Issue: DE Sometimes AE mask looks incorrect when exporting an x-spline Platform: All Platforms Bug Description: Some AE bezier masks can have unexpected curves when exporting from an x-spline layer Workaround: None Issue: DE Sometimes there is the ability to choose a Relative path in the Preferences dialog that causes project creation fails Platform: All Platforms Bug Description: If you set a relative path by default in preferences, it can sometimes fail to be able to create the project due to not having a usable path.

Workaround: Force quit Issue: DE No insert preview on any other clip other than the original clip Platform: All Platforms Bug Description: When a layer has an insert clip, you are unable to view it unless you are viewing the original tracking input clip on the canvas.

Workaround: Switch to tracking input clip in the viewer. Workaround: None Issue: DE Tracking data is not the same when retracking the same layers after removing tracking keyframes Platform: All Platforms Bug Description: Tracking a layer, removing keyframes and tracking again can show different results to the initial track.

Workaround: Delete layer and start track again. Workaround: None Issue: DE Wrong layer order in groups after project merging with the “Merge groups together” option Platform: All Platforms Bug Description: There is a mixed layer order in groups after project merging with “Merge groups together” when using a new name or keeping the existing name.

Workaround: Select an insert clip before performing a Remove render Issue: DE Deactivation layer on some frame range makes render fail Platform: All Platforms Bug Description: Deactivating a layer over a frame range can cause renders to fail. Workaround: Select the point without stepping first. Workaround: Set resolution to Full before rendering.

Issue: DE Tracking data is not applied to the canvas when tracking starts from a frame without a keyframe Platform: All Platforms Bug Description: If you start tracking a layer from a frame different to where you drew it, the layer will not update correctly until after tracking is done.

Workaround: Use the cache clearing tools in the file menu or delete manually. Workaround: Switch to full resolution before rendering in the Stabilize module. Issue: DE Cannot change some parameters for invisible layers on the Track page Platform: All Platforms Bug Description: If you turn off the visibility of a layer, some of its parameters cannot be altered.

Workaround: Turn on the layer visibility. Issue: DE Cannot change parameters in grouped layers for some projects Platform: All Platforms Bug Description: Layers inside groups have sporadic ability to change radio buttons and check boxes Workaround: Pull layers out of group Issue: DE Error when closing a project after rendering on the Remove page if the removed layer has defined matte clip in the Layer Properties pane Platform: All Platforms Bug Description: Using a custom matte import for a layer involved in a remove render can cause an error when trying to clear the cache.

Workaround: Try solving with a non-Auto solve. Issue: DE Shape data to out of sync if layer has in point different to timeline Platform: All Platforms Bug Description: If a layer has a different in point to the project in point, it is out of sync. Workaround: Extend the layer in point to the start of the project.

Workaround: Use a custom clip. Workaround: User a different source format. Issue: DE Render buttons are disabled if the playhead is out of the frame range of the selected layer Platform: All Platforms Bug Description: You cannot render a layer if the playhead is resting outside of a layer in or out point.

Workaround: Render separately. Issue: DE Inserting process cannot be stopped immediately if some predefined clip is selected as insert clip Platform: All Platforms Bug Description: Inserting predefined clips like Logo and Grid8x8 can make it difficult to stop a render.

Workaround: Use custom Insert clips. Issue: DE mocha crashes when exporting shape data to some formats if layer name contains more than characters Platform: Linux and Windows: all Bug Description: Layers with huge amounts of characters in the name may crash mocha on exporting shape data.

Workaround: Use a shorter name. Issue: DE A project can load without layers if the layers contain some peculiar characters Platform: All Platforms Bug Description: Some characters do not read in project files and may not load layers correctly.

Workaround: None Issue: DE Cannot add a control point in the left bottom corner of an image Platform: All Platforms Bug Description: There is an issue with adding a point to the exact bottom left corner of a frame. Workaround: None Issue: DE Checking the default tracking clip during project load should check the source location, not the cache Platform: All Platforms Bug Description: Mocha is checking the cache location before the original source clip to restore the tracking clip on load.

Workaround: None Issue: DE Cannot detect and move spline points if they are located near spline line of another spline in the same layer Platform: All Platforms Bug Description: Points that are close to other splines are hard to select and move. Workaround: Zoom in further to make selection easier. Issue: DE There is no message about unsupported formats if mocha launches from command line with an unsupported footage Platform: All Platforms Bug Description: The usual error message for unsupported footage does not show if mocha is launched from command line.

Workaround: None Issue: DE Previous and Next keyframes zoom windows change according to the position of the current keyframe when moving surface corners in manual track mode Platform: All Platforms Bug Description: The previous keyframe zoom window is referencing the current keyframe when adjusting in manual track mode. Platform: All Platforms Bug Description: If you are quick enough, or the project is large, it is possible to start or open another project while the first is still loading.

Workaround: Wait until the project finishes loading before opening a new one. Issue: DE Wrong surface behavior in adjusting on a frame which is before the master frame and contains a layer keyframe Platform: All Platforms Bug Description: Reference points are adjusted instead of the surface points when adjusting on a frame before the master keyframe Workaround: Reset the AdjustTrack solution and try again.

Issue: DE Undo of pasting a contour to existing layer drops layer selections Platform: All Platforms Bug Description: Undoing a contour paste removes the selection from the current layer. Workaround: Reselect. Issue: DE Crash when removing an original clip after removing a layer that was drawn on this clip Platform: All Platforms Bug Description: Removing the clip of a layer that was also deleted can sometimes cause a crash.

Workaround: Import the previously rendered clip separately from the original render and use that to remove with. Issue: DE There is no ability to enter footage path in the Relink dialog manually Platform: All Platforms Bug Description: The relink dialog can prevent you from entering a footage path. Workaround: Use the Choose button instead. Workaround: Remodify the state on loading the project.

Workaround: Select layers from the layer controls before exporting. Issue: DE Panes that were undocked during loading process return to the dock state after opening a project Platform: All Platforms Bug Description: Undocked state is not remembered on closing. Workaround: None Issue: DE There are two “Matte for a layer” clips for the same layer after reselecting None as a Matte clip for it Platform: All Platforms Bug Description: Selecting “None” in the Matte clip dropdown for a layer adds a new layer matte clip if you add another contour.

Workaround: Copy keyframes first. Workaround: Move mouse cursor to the canvas or switch between frames Issue: DE Cannot paste mocha masks in AE if some layer has more than 32 characters in its name Platform: All Platforms Bug Description: Shape layers with very long names cannot be pasted into After Effects.

Workaround: Change the offset after the project is created. Workaround: Type instead of using the mouse to adjust the value. Workaround: None Issue: DE Frame offset field does not switch between frames and timecode Platform: All Platforms Bug Description: Turning on “Timecode” for the frame offset view in the Clip tab does not update the frame offset field to timecode.

Workaround: None Issue: DE Cannot export whole rendered clip if there is a negative frame offset Platform: All Platforms Bug Description: Setting negative frame offsets will not export the full range of a rendered clip. Workaround: None Issue: DE Wrong numbers are shown for frames with negative numbers Platform: All Platforms Bug Description: Some frame ranges in mocha can be incorrect when using a negative frame offset in the Clip tab.

Workaround: Delete manually. Workaround: None Issue: DE Edge is shown for open splines that were made from closed splines Platform: All Platforms Bug Description: If you created an edge for a closed spline, then open it the edge for the close spine still shows. Workaround: Reset edge with before opening spline. Issue: DE There is ability to step between control points for locked or invisible layers Platform: All Platforms Bug Description: You can use the “Next control point” controls to cycle through locked or invisible layers.

Workaround: None Issue: DE Cannot move points of a Bezier layer after undoing the creation of a new layer Platform: All Platforms Bug Description: If you have created a bezier layer then make another shape, undoing the second layer causes the bezier to be unadjustable.

Workaround: Clear the cache manually. Issue: DE Redundant parameters are shown In the Dope Sheet after switching project mode from stereo to mono Platform: All Platforms Bug Description: Redundant keyframes are pasted when copying keys from a stereo project and pasting them to a mono project. Workaround: Restart mocha before beginning a new project. Issue: DE Inconsistent layer mode after undo moving points of several layers Platform: All Platforms Bug Description: Multiple changes to different layers then undoing them can cause problems with some layers.

Workaround: None Issue: DE Relinked clip images are shown instead of images from the original clip if the project was closed with “Retain cached renders” on Platform: All Platforms Bug Description: Sometimes relinked clip images are shown instead of images from the original clip if the project was closed with “Retain cached renders” on.

Workaround: None Issue: DE Low accuracy warning shows after Save dialog when exporting camera solve data Platform: All Platforms Bug Description: A low accuracy warning can show after the Save dialog when exporting camera solve data. Workaround: None Issue: DE Error when clicking on the “-” edge width button for open splines Platform: All Platforms Bug Description: An error shows when trying to adjust the negative edge width of an open spline.

Workaround: None Issue: DE Quality of the stereo solver depends on the current view Platform: All Platforms Bug Description: You can get different stereo camera solve results depending on what view you are in.

Workaround: Convert the footage to a different format. Issue: DE mocha cannot load some video files that could be loaded by earlier versions. Platform: Mac OS and Windows: all Bug Description: Some codecs that were supported in earlier versions of mocha are now showing as unsupported.

Issue: DE Cannot move a layer point that was selected before switching to the Lens or Clip pages Platform: All Platforms Bug Description: If you select a point and switch to the Lens or Clip tab, switching back to Track will make the point immovable. Workaround: Select another point and reselect the original point.

Issue: DE Endless error message when moving a layer point in unavailable clip Platform: All Platforms Bug Description: “Failed to open file” error is repeatedly shown when attempting to move layer points in a project with a missing clip. Workaround: Relink the clip before modifying layers. Workaround: None Issue: DE Wrong state of “Use Cleanplates Exclusively” checkbox for some clean plate clips Platform: All Platforms Bug Description: “Use Cleanplates Exclusively” will not become enabled when selecting particular clips in the clean plate dropdown and will not disable when choosing “None”.

Workaround: None Issue: DE Sometimes a slave point is unconstrained after constraining a master point Platform: All Platforms Bug Description: Chaining multiple layers with the vertex attach tool can sometimes unconstrain the points. Workaround: None Issue: DE The original clip attributes are changed after relinking a clip that inherits attributes from the original clip Platform: All Platforms Bug Description: If you relink a clip that inherits attributes from the clip you created the project with, the original clip attributes will also be changed.

Workaround: None Issue: DE Multi-part EXR files containing channel-based multi-view images do not load correctly Platform: All Platforms Bug Description: If the individual parts of a multi-part EXR file have their own channel-based multi-view images, they do not load correctly into the stream lists. Workaround: None Issue: DE There is no undo operation for changing corners mode for all layer handles after clicking right mouse button on some handle Platform: All Platforms Bug Description: Switching to corner mode for all layer handles using right click cannot be undone.

Workaround: None Issue: DE Timeline changes to spline keys when using timeline controls to adjust or review parameter keys Platform: All Platforms Bug Description: If you create any parameter keys you cannot review them with the timeline controls without jumping back to spline keys.

Workaround: Stretch the left panel out further. Workaround: Create a layer with Autokey. Issue: DE “Stabilizer failed to smooth motion parameters” error on the Stabilize page if an open spline is selected and there is some lens distortion Platform: All Platforms Bug Description: Attempting to stabilize with an open spline layer will throw an error. Workaround: Use a close spline layer. Issue: DE Crash in opening or creating a stereo project if mocha launched via Remote Desktop Platform: All Platforms Bug Description: If you try to create a stereo project in mocha over remote desktop, mocha will crash.

Workaround: Reset or adjust out point manually. Workaround: Change the prefix manually. Workaround: Allow write permissions on the mocha license directory before activation. Workaround: None Issue: DE Points jump to the current mouse position after changing activeness state or point mode on Mac Platform: OS X Bug Description: Once you have changed the active state, the point will jump to where the mouse pointer is.

Workaround: None Issue: DE Redundant keyframe is created when switching on the right view after tracking in both views if point mode was changed for a layer point Platform: OS X Bug Description: Redundant keyframe is created when switching on the right view after tracking in both views if point mode was changed for a layer point.

Workaround: Change the Absolute path before accepting the dialog. Workaround: Turn on “Convert to Float” first. Issue: DE Interlaced parameters are enabled for non-interlaced projects Platform: All Platforms Bug Description: Interlaced parameters are turned on in progressive projects.

They have no effect on the project. Issue: DE Cannot create a project based on image sequence with very large frame numbers Platform: All Platforms Bug Description: You cannot create a project based on image sequence with very large frame numbers Workaround: Reduce the frame number index of the sequence.

Workaround: None Issue: DE Sometimes changing stereo offset parameters causes changing another parameters Platform: All Platforms Bug Description: Altering some Stereo Offset shear and perspective parameters may affect other fields in the tab. Workaround: None Issue: DE Canvas pixels are incorrectly detected after relinking the original clip to a clip with different dimensions Platform: All Platforms Bug Description: If you relink a clip to a new clip with different dimensions, drawing a spline will be offset incorrectly.

Workaround: Zoom the Canvas to reset the viewer. Issue: DE Stereo Offset controls have different widths when changing mocha main window size Platform: All Platforms Bug Description: If you change the window size, the Stereo Offset tab fields no not resize uniformly.

Issue: DE Wrong zoom windows after relinking footage streams to another dimension Platform: All Platforms Bug Description: Image dimensions inside the zoom windows change if you relink a different sized piece of footage. Workaround: None Issue: DE Extra points are moved on the right view in moving some point if “Apply keyframes changes to all views” is switched on Platform: All Platforms Bug Description: Extra points are moved on the right view in moving some point if “Apply keyframes changes to all views” is switched on Workaround: None Issue: DE Wrong layers selection after changing matte or spline colors on Mac Platform: OS X Bug Description: If you select the color options on a layer after creating several layers, sometimes more than one layer is selected afterwards.

Workaround: Delete the rendered clips from the clip tab Issue: DE Crash in trying to change extension for rendered clips with Alpha channel to. Issue: DE Playhead continues to advance frames after the Contour shuttle controller jog is released Platform: All Platforms Bug Description: When using the Contour Design ShuttlePRO jog controller to drive frame advancement, the playhead will over compensate and keep moving after you have stopped rotating.

Workaround: Rotate the jog slower. Workaround: Save and reopen the relinked file. Workaround: Close Project Notes. Workaround: None Issue: DE Footage is displayed corrupted after moving a file with mocha still open Platform: All Platforms Bug Description: If footage is moved after closing a project, reopening the project will show a corrupted image. Workaround: Restart mocha. Issue: DE Canvas errors jump when zooming into the canvas Platform: All Platforms Bug Description: Zooming in when there is an error message on the canvas will cause it to jump.

Workaround: None Issue: DE Wrong matte clip is removed when deleting a layer Platform: All Platforms Bug Description: If you import a matte clip to a layer and remove the layer, the imported clip is removed as well.

Workaround: Try a different sequence. Workaround: Set a new master key and delete the old one. Issue: DE Floating client license always overrides node-locked Platform: All Platforms Bug Description: If you have two client licenses and one of them is for a floating license, it will always be used as the license even if it fails to find a server.

 
 

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