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The Movies is about making films. You start by creating a studio lot, filling it with a vast number of sets, hiring and firing your actors, directors, crew and studio staff, then putting them to work on film after film, hoping to release blockbuster after blockbuster, ultimately with the twin aims of making shitloads of cash and reaping armfuls of awards.

Power, money and fame. It’s the very fabric of life. There are three methods for making films. The simplest is to set a team of one to five screenwriters at work on the genre of your choice, wait for them to craft a generic yet often surreally funny era-specific script, then cast your stars and director, hire your crew and send them off to film it.

You can watch as they go through each scene, or go back to running the studio. Then, once shooting is complete, you release the flick and wait for the reviews and money to pour in. Bl The challenges here are many. First, to make sure you choose genres that will appeal to the audience of the time ‘real world’ news stories flick by at the top of the screen or on the radio to give you hints as to the kinds of pictures the public are queuing to watch.

Second, to make sure you choose the right mix of cast and crew – some are more suited to certain genres or have plentiful personal problems that need dealing with. And third, to keep the environment they work within in tip-top condition. The second method for making a film is to get rather more hands-on with the production stage. You’re still faced with the same managerial problems as before, but instead of just letting the crew get on with it you can access each scene as it’s being shot and influence the performance via a set of scene-specific sliders.

Change a leading character’s walk across a graveyard from nervous to sexy if you think it will work better for the overall scene. It’s slightly more involving and gives you a certain sense of control over the proceedings, but in essence it’s just a taster for The Movies’ main course – the advanced movie-making tools. Build a custom scriptwriting office and you’re basically given free reign to create anything your imagination can conjure up.

Scenes are chosen from a huge store of options, from simple establishing shots, to intricate conversations between characters, to action-packed fight scenes. The magic comes in the order you place them, the flexibility to customise each scene by adding actors, props, backdrops, extras and the aforementioned action sliders to further personalise the performances.. Add to that the post-production options for editing scenes, adding sound effects and even recording your own dialogue and having the actors lip-synch to your words.

Lionhead is keen to stress that the moviemaking tools are more than just a simple sub-game within the larger managerial sim, but instead are pretty much the very core of The Movies, with the rest of the game playing second fiddle instead. Thing is, it’s right. The tools are incredibly complex and full of subtle touches. You may be working with stock scenes, but they’re so varied, so many and the tools so flexible that you’ll barely notice. Stars are the key to success, yet all have individual personalities that need tending to, lest you end up with raging alcoholics, morbidly obese food addicts, tantrums on every corner and rival studios nosing around waving their chequebooks.

To help, you’re given rehab facilities, makeover depts and cosmetic surgery offices, plus you can hire personal assistants or manipulate the paparazzi to capture their off-moments and spread your stars’ fame. Or you can put them to work. There’s something immensely satisfying about going to all the effort of scripting your film, laying out the scenes, the sets, the costumes and the actors, honing the performances right down to the most intricate of details, then turning it over to your little computer people and actually watching them go through the process of shooting each scene.

Then there’s the online game. Well, I say game. It’s more of a film-making community, where budding moguls get to upload their cinematic output for judgement by other players.

The system rewards effort with online credits being awarded for each film released, credits used to purchase exclusive sets, props, costumes and other in-game items. You’re also ranked against your rivals, with regular festival competitions offering extra rewards to keep things spicy. Users can post reviews, comments, suggestions, the lot. Usually, when a game attempts to create a community around it the insular gaming crowd usually shrugs its pallid shoulders and just disappears back into its hole, letting only the dedicated mod-makers bother to make an effort.

But the atmosphere around The Movies is such that it encourages interaction. The films themselves are so simple to distribute ironically at odds with the real world that you actually get a sense of nervous anticipation when you upload something -much, I would expect in the same way as Peter Jackson did once the final reels of The Lord of the Rings were sent off.

It’s done. Shooting is over. Post-production and editing is finished. There’s nothing more you can do to it Your blood, sweat and tears are out there now, being watched, judged and, hopefully applauded by the general public. Waiting for the first reviews to arrive in The Movies is as much a trial on the ticker as it is in the theatre I’ve experienced both and know whereof I speak.

Not bad for a computer game. I really can’t praise The Movies highly enough. There’s precious little to fault here -maybe there could be a touch more interaction within each scene, maybe the editing tools could offer a touch more freedom in terms of cutting and splicing: maybe, maybe, maybe However, it’s all just minor and generally undeserved nit-picking at a game that’s lived up to all of its promise, provided the ZONE office with more hours of sustained hilarity and entertainment than anything else released this year, and is quite simply unmissable if you’re even remotely interested in PC gaming.

The Movies, not only our game of the month, quite possibly our game of the year. It really is every bit as good as we could have hoped for and every bit as good as the hype would have suggested. Time to grant Molyneux a peerage, ma’am. And the winner of best Motion Picture is That’s yours. Jumping exultantly from your seat, you try not to look smug, consciously avoiding the withering stares from the other four nominees as they fail to hide their disappointment.

You walk on stage, propelled by an injection of euphoria and adrenaline, ears ringing with a crescendo of applause. This is the moment you’ve been waiting for your whole life. Beaming triumphantly and gripping your newly acquired golden paperweight, you speak into the foam covered mic: “I’d like to thank my mum, dad, sister , brother, ummmmmm Err, umm, or was it Armind? Reginald, my secondary school drama teacher Booohooohooooo, blub The player is also asked to try on the image of the owner of a tiny film studio, which must be developed by making high-quality films and skillfully managing various resources, including actors.

Gradually reaching a new level, building a main office, a large hall and shooting pavilions, the gamer will face intense competition from other studios.

In order to overtake them, you need to write interesting scripts, hire different actors for different roles, as well as experiment with shooting equipment and genres, of which there are 5 types in this project: fights, horrors, comedies, science fiction and romantic movies.. As in other similar projects, the player needs to equip the surrounding area. In addition to the main buildings that directly affect the gameplay, the gamer should also pay attention to auxiliary buildings: toilets, snack bars, etc.

With the right arrangement, the development of the film studio will be faster.. For the new class of actors – stuntmen, the developers have added several buildings: Stunt School for training; Hospital for treatment, as well as the Spartan Torture, Baptism of Fire, and Danger Dojo training grounds. Also in the add-on there are new costumes and movie sets to diversify the gameplay. In the technical part, there have been no changes. Reply to Dragone Reina. Related Games you might like to see : Easy Red 2.

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Download the movies game pc. The Movies PC Download Full Version

Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. I played this game on an old PC and, sure it had a few bugs, but in general, it was an awesome game. It asks those install questions near the end. In the technical part, there have been no changes. So I unistalled the game on first machine, installed again, checked compatibility and run as admin fields and the game is running fine this time. We have posted some useful info on how to make the game work in comments have you read and follow them? Was not able to put on my windows 10 would like to have the online version so I don’t have to buy a new one everytime I get a new computer or upgrade.


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